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New Media as Performance in Site-specific Art
作者
:
出版日期
:
2013
閱讀格式
:
PDF
ISBN
:
9789866286636
This practical based research explores space, sites and interventions; in particular, site-specific installation of art works, involving the physical, virtual space and interactive theatre space within new media art.
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Introduction
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1. Aims of Research
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2. Research Questions
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3. Methodology
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4. The Definition of Site-specific
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5. New Media Art in Interdisciplinary
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6. Site-specificity in Physical Space
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7. Site-specificity in Virtual/Cyberspace
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8. Site-specificity in Virtual Reality and Interactive Performance
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9. Site-specificity in Virtual Reality Interactive Spaces for Dance and Theatre
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10. Summary
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Chapter 1: Phase I -- Physical/Virtual Space in Site-specificity
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1. Introduction
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2. The Artist’s Practical Works Itinerary and Analysis
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3. Projection Art I: ‘Experiment Art in Light, Space and Motion’
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3.1 Introduction
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3.2 Artist Project Presentation and Analysis
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3.3 Summary
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4. Projection Art II: Project ‘Emptiness’
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4.1 Introduction
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4.2 Artist Project Presentation and Analysis
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4.3 Summary
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5. Video Art
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5.1 Introduction
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5.2 Artist Project Presentation and Analysis
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5.3 Summary
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Chapter 2: Phase II -- Physical Site in Site-specificity
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1. Introduction
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2. The Artist’s Practical Works Itinerary and Analysis
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2.1 Project 1: ‘Buddha Box’
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2.2 Project 2: ‘Postcard Project’
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2.3 Project 3: ‘Recording My Country’s Memory’
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2.4 Project 4: ‘Daily Life as an Art Practice Project’
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3. Summary
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Chapter 3: Phase III -- Net art in Site-specificity
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1. Introduction
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2. The Artist’s Practical Works Itinerary and Analysis
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2.1 Project 1: ‘Split Site Exorcism’ Experimental Artwork
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2.2 Project 2: ‘Virtual Urban Utopia Diary’, Online Site Specific Art Project, http://www.situationleeds.org.uk/Project.aspx?project=101
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3. Summary
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Chapter 4: Phase IV -- Interactive Performance Space in Site-specificity
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1. Introduction
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2. The Artist’s Practical Works Itinerary and Analysis
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3. Interactive Performance Space:‘Virtual reality Interactive Spaces for Dance and Theatre’
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3.1 Introduction
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3.2 Artist Project Presentation and Analysis
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3.3 Research Methodology
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3.4 The Performance
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3.5 Summary
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4. 4D Virtual Reality and Interactive Performance:‘4D Virtual Reality and Performance’
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4.1 Introduction
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4.2 Artist Project Presentation and Analysis
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4.3 Definition of 4D Virtual Reality Theatre
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4.4 Virtual Reality (VR) Theatre
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4.5 ‘4D ART’: Combing a Series of Projection Images
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4.6 Research Methodology
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4.7 The Design of motion Images
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4.8 The performance
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4.9 Summary
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4.10 Acknowledgements
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Chapter 5: Conclusion
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1. Summary and Conclusions
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2. Five Elements: Space, Time, Media,Practice and Performance
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2.1 Element 1: Space
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2.2 Element 2: Time
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2.3 Element 3: Media
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2.4 Element 4: Practice
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2.5 Element 5: Performance
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3. Suggestion
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- Bibliography
- 出版地 : 臺灣
- 語言 : 英文
- DOI : 10.6140/AP.9789866286636
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